Devlog Prototype Version 3.0 Release
G.0 Blast » Devlog
Prototype Version 3.0 Release Notes:
New Features:
- Main Menu
- (we have added a main menu to display the game title)
- New Track Level
- (we have added a new level for the more hardcore players)
- Track Selection Option
- (we have added the option for players to select between our "Easy" and "Hard" Tracks
- Objective Screen
- (we added an objective screen to inform the player what the goal of the game is)
- Countdown at the start of the race
- (we have added a countdown to the start of both levels)
- Score Data Calculation
- (we have added a score system that displays when you win the race)
- The score is calculated by:
- Number of Ships Destroyed
- Energy Restored through Energy Rings
- Total Energy Left
- The score is calculated by:
- (we have added a score system that displays when you win the race)
- Engine Trails
- (we have added afterburner trails for the ship to increase player immersion in flying)
- Energy Ring Trail
- (we have added a trail that follows the edge of the energy rings to show importance)
- Sound Effects
- (we have added sound effects to player interactions)
- Sound effects added include:
- Shooting Laser Cannons
- Alien Ship Explosion
- Energy Tank
- (when the player starts to run low on energy an alert sound starts to play)
- Sound effects added include:
- (we have added sound effects to player interactions)
- Music Soundtracks
- (we have added music soundtracks for the main menu while Idle and music for when players are playing)
- New Explosion Particle Effects
- (we have replaced the old explosion particle effects with a new more realistic style)
- UI Animations
- (we have added some life to important aspects of gameplay)
- UI Animations have been added to:
- Countdown at the Start of the Race
- Total score at the End of the Race when you win
- Boost Pick up
- Menu Interactions
- UI Animations have been added to:
- (we have added some life to important aspects of gameplay)
Improvements:
- Adjusted placement of UI
- (we have moved all the UI elements toward the bottom of the screen to increase player immersion)
- Adjusted Tube Track material
- (we have adjusted the Tube Track Color and added a scratched glass material to give players a better sense of where the edge of the wall is)
- Added Subtle Lighting to the Main Player Shuttle
- (we have added some subtle lighting to showcase more detailed work done on the ship model)
- Reset Level Chosen
- (we have added the option to restart the current level if you lose)
- Updated Objective Screen
- (we have simplified the objective to be less lengthy of a read and made it into four concise statements)
- Adjusted Collision on UFO Ship
- (players would collide too frequently when not directly hitting the UFOs. We adjusted the colliders so now you are less likely to collide with the UFOs from a greater distance)
- Adjusted Color of Wall Blockers
- (we have adjusted the color of the walls that players have to navigate through the tunnel to make it easier to see where you need to fly through)
- Improved Reticle Spawnpoint
- (we improved the reticle spawn point. It no longer spawns on top of the player)
Assets:
- UFO ship
- (we replaced the cylinders with the UFOs to fit the space theme)
- Guide Arrows
- (we added guide arrows on the outside of the track so when the player dies they can make sure they are heading in the correct direction)
Get G.0 Blast
G.0 Blast
G.0 Blast! Shoot aliens and a race against the clock in this cosmic time trial!
Status | Prototype |
Author | MagnetoMagic |
Genre | Racing |
Tags | 3D, Controller, Space, time-trial |
Languages | English |
More posts
- Devlog Prototype Version 3.5 ReleaseMay 08, 2024
- Devlog Prototype Version 2.0 ReleaseMar 17, 2024
- Credits:Feb 19, 2024
- Devlog Prototype Version 1.0 ReleaseFeb 19, 2024
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